Plastics
Project exploring creating plastic material generation with procedural shaders in Blender and rendering them in Blender.
Nylon
MATERIAL DESCRIPTION:
off-white, plastic material, less shiny
SHADER:

PEEK
MATERIAL DESCRIPTION:
light beige, plastic material, can be shiny-ish
SHADER:

Torlon
MATERIAL DESCRIPTION:
dark beige/brown, plastic material, can be shiny-ish
SHADER:

Viton
MATERIAL DESCRIPTION:
black, rubber material
SHADER:

EPDM
MATERIAL DESCRIPTION:
black rubber sheet
SHADER:

Silicone
MATERIAL DESCRIPTION:
red rubber sheet
SHADER

Polypropylene
MATERIAL DESCRIPTION:
off-white colour sheet
SHADER:

CUT FACE SHADER:

Polycarbonate
MATERIAL DESCRIPTION:
solid, transparent
SHADER:

CUT FACE SHADER:
